posted 05-13-2001 08:58 AM
a) what is the "center" button for?After you moved or rotated a mesh, the 'center' button centers the mesh to its original position.
b) what is the collision thing?
For a static mesh, like a vase for example, there is a collision. The collision determinates where Lara can walk through the vase and where not.
If you resize the vase by editing the .dxf file, the collision data stays the same what means that Lara can maybe walk through half the vase.
If Turbo adds this feature, we can adjust the collision to match the mesh size.
c) what is pix format?
The pix format is a data file produced by STRpix3 what stores all mesh data. (the 3d data, and the texture numbers applied to the mesh) So it DOESN'T contain the textures itself.
The PIX format can be used to let someone else regenerate the .wad file you have edited, without having to download the whole wad file.
d) how come when I import textures and apply them it catches the edge of the neighbouring texture? (this one is bugging me!!) or it adds something I don't want!!
This was a bug in the previous version.
The current version should fix this problem.
>> Bart